We're getting too Comfortable with Discomfort: Exploring the Role that "Bad" Design Plays in Homogenizing Society
"Bad" design is driven by poorly informed, assumptive decision-making. Most world citizens are unaware of the enormity of its effect on society, and need to be empowered to change this.
||Design, Process, Decision-Making, Ideation, Bad Design, Invent
International Journal of the Humanities, Volume 3, Issue 4, pp.17-26.
Article: Print (Spiral Bound).
Article: Electronic (PDF File; 1.790MB).
Michael Gibson is an Associate Professor in Communication Design at the School of Visual Arts at the University of North Texas. He has held this tenure-track position since August of 1998, was tenured in 2002, and is now in his eleventh year of teaching design at the university level. He holds a BFA in Visual Communication Design from the Kansas City Art Institute (1985) and a MFA in Graphic Design from the University of Michigan (1993). Professor Gibson has been a principal in the design consultancy of Gibson Clarke Design for Visual Communications since August of 1987, and has designed and creatively managed the production of a wide variety of printed and interactive material for clients such as Houghton-Mifflin Co., the Mead Corporation, the William F. Eisner Museum of Advertising and Design of Milwaukee, the Texas Higher Education Coordinating Board, and several recording artists and small businesses. Professor Gibson believes that design should be a positive, catalyzing force in the contemporary university research environment because the decision-making processes that drive design are, in and of themselves, essential forms of research. He also believes that designers are uniquely positioned to engage in interdisciplinary research because of the necessarily collaborative nature of so much of what now constitutes professional design practice: without design, well-intentioned information cannot be effectively delivered much less understood.
There are currently no reviews of this product.
Write a Review